ARE ROCKSTAR THE PIONEERS OF VIRTUAL WORLDS?

Rockstar Games are a hugely successful company, with the Grand Theft Auto series selling a total of 70 million copies worldwide, and ranked third in the Guinness top fifty games of all time list.

The franchise was originally created by David Jones, a Scottish games programmer, with help from English brothers Dan Houser and Sam Houser; and game designer Zachary Clarke. The gameplay contains a mixture of elements including action, adventure, driving and stealth. The Grand Theft Auto series began in 1997, running to the present day, covering four console generations.

The game places you in an open environment, where you must complete tasks and objectives in order to climb the ranks of the criminal world. Subsequently, you can complete tasks in any order you wish, playing casually or more seriously. It's these elements that give the series so much replay value, whilst making it incredibly addictive.

The major breakthrough title was undoubtedly Grand Theft Auto III, a revolutionary game when it was released in October 2001. It was the first 3D open world title, as opposed to the birds eye camera view of previous games. The most notable later releases included the following:
  • Grand Theft Auto: Vice City (released October 27, 2002)
  • Grand Theft Auto: San Andreas (released October 26, 2004)
  • Grand Theft Auto IV (released April 29, 2008)
The plots of the GTA series are also spectacular, with famous actors voicing characters in the games. Tommy Vercetti from Vice City is voiced by Ray Liotta, whilst Frank Tenpenny from San Andreas is voiced by Samuel L Jackson.

However, Steven Poole's thoughts on video game incoherence are definitely present in all of Rockstar's Grand Theft Auto titles. Take for instance incoherence of causality, where aspects are not the same as in real life; present in all GTA titles due to the ability to carry numerous heavy weaponry at once. Incoherence of space is also a problem, where expectations of actions are not met; present in Vice City where Tommy Vercetti is unable to swim (even through shallow water).

"I could go on and on about why Grand Theft Auto IV is one of the best games we've ever seen and why even folks who are easily offended should play it, but that would be pointless. The only thing you need to know is that you have to play this game. Period."
Hilary Goldstein (IGN Review)

It's not opinion, but rather fact that GTA IV is the best game of the seventh generation console era. Metacritic rates both the PlayStation 3 and Xbox 360 versions of the game 98/100, the number one game on both consoles. No other games developer comes close to Rockstar's open world creations; and with expectations so high for GTA V, Rockstar's next installment in the series needs to be a masterpiece.

Posted on 1/27/2010 by JUDICIOUS JOE and filed under | 0 Comments »

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